TitleInvestigating Psychological Effects of E-Sport Games on Players |
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AuthorsProf. Dr. Mustafa Koc, Suleyman Demirel University, TurkeyStudent Rasim Tunc, Suleyman Demirel University, Turkey |
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AbstractE-sport games have recently become a popular internet game especially among young people and are played at a professional and amateur level. In fact, national and international award-winning e-sport tournaments are being organized all over the world. The effect of replacing traditional games with such digital games on the development of children and young people is hotly discussed among the parents and educators. However, while the studies in the literature focus on addiction and muscle and skeletal problems caused by intense internet usage, they are limited in terms of the psychological and physical effects of e-sport games on the players. Therefore, in this study, it was aimed to investigate the psychological problems of the players arising from playing e-sport games. The research was designed with a survey model, which is one of the descriptive methods in the quantitative research paradigm. The sample of the study consisted of 100 players (86 males and 14 females) playing e-sport games that were accessed over the internet using the criterion sampling method. The data were collected using an electronic questionnaire prepared by adapting the computer games addiction scales in the literature. The majority of the participants are high school students and their average age is 17.5 years. About half of them have e-sport experience of five years and above. It is seen that the participants have low-to-medium level addiction problems in the dimensions of “associating e-sport with real life” and “neglecting responsibilities because of e-sport” and above the medium level addiction problems in the dimensions of “preferring e-sport to other activities” and “can not giving up e-sport”. Gender and school type have no effect on these dimension whereas age is negatively and lowly correlated with the “can not giving up e-sport” dimension. |
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Keywordselectronic games, e-sport, psychological effect, addiction |
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CitationKoc, M. & Tunc, R. (2021). Investigating Psychological Effects of E-Sport Games on Players. In M. Shelley, W. Admiraal, & H. Akcay (Eds.), Proceedings of ICEMST 2021--International Conference on Education in Mathematics, Science and Technology (pp. 155-161). Monument, CO, USA: ISTES Organization. Retrieved 11 May 2024 from www.2021.icemst.com/proceedings/61/. |
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